Why Mobile Arcade Games Still Work
People download games when they're bored. They keep playing when something feels rewarding within the first minute. That's the entire challenge—and it's harder than most developers expect.
Between 2023 and early 2025, we've watched dozens of students build their first playable prototypes. Some worked. Many didn't. The ones that succeeded weren't always the most complex or beautiful. They just understood pacing.
Our approach isn't about flooding you with Unity tutorials or design theory. We start with small loops—jump mechanics, scoring patterns, obstacle placement—and gradually expand from there. By October 2025, students entering our autumn program will work through those same fundamentals, but with updated examples from games that launched this year.
